#include "Device.h"

Device* Device::m_pInstance = 0;

Device::Device()
{}

Device::~Device()
{}

__VOID Device::SleepEx(__UINT32 milisec)
{
#	if (CURRENT_PLATFORM == PLATFORM_WIN32_VS)
	Sleep(milisec);
#	else
	TODO("Sleep function doesn't support this platform!\n");
#	endif
}

__UINT32 Device::GetTimer()
{
#	if (CURRENT_PLATFORM == PLATFORM_WIN32_VS)
	return clock();
#else
	TODO("clock function dosen't support this platform!\n");
	return 0;
#	endif
}